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Autodesk Maya12-A Exam Syllabus Topics:
| Section | Weight | Objectives |
|---|---|---|
| Rendering & Compositing | 12% | - IPR preview and raytrace quality controls - Render settings: software, Mental Ray, presets - Render layers and compositing basics |
| 3D Modeling | 27% | - NURBS and subdivision surface modeling - Boolean operations and edge loop modeling - Polygonal modeling workflows |
| Animation & Rigging | 15% | - Path constraints and basic animation controls - Blend shapes, smooth/rigid skinning - Keyframing, Graph Editor, and animation curves |
| Maya Interface & Scene Management | 22% | - Viewport navigation & ViewCube usage - Scene organization, import/export, and file management - Transformations, freezing transforms, and unit settings |
| Lighting, Materials & Shading | 16% | - Light types, attributes, and placement - 2D/3D texture mapping and fixing deforming textures - Shaders: Blinn, Lambert, Phong attributes |
| Dynamics, Effects & Simulation | 8% | - OpticalFx and basic effects - Soft body, rigid body, and nConstraints - Fundamental particle and fluid concepts |
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