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Adobe 9A0-148 Exam Syllabus Topics:
| Section | Weight | Objectives |
|---|---|---|
| Topic 1: Publishing and Deploying | 19% | - Configuring publish settings - Implementing security settings - Exporting to SWF, HTML, and other formats - Preparing for web and desktop delivery |
| Topic 2: Planning and Designing Flash Applications | 14% | - Designing for accessibility and usability - Optimizing for target platforms - Defining project requirements and audience |
| Topic 3: Programming with ActionScript 3.0 | 23% | - Understanding object-oriented concepts - Using components and custom classes - Controlling timeline and movie clips - Handling events and user interaction - Writing basic and advanced ActionScript code |
| Topic 4: Testing Flash Applications | 22% | - Ensuring compatibility and stability - Testing across browsers and devices - Debugging and troubleshooting - Performance optimization |
| Topic 5: Creating and Managing Assets | 22% | - Applying color, effects, and filters - Working with vector and bitmap graphics - Managing layers, symbols, and libraries - Using text and typography |
Adobe Flash CS5 Sample Questions:
1. Click the Exhibit button.
What is the result for the code shown in the exhibit?
A) It will instantiate for the document with the trace appearing on the stage
B) It will instantiate for the document without a trace appearing
C) It will fail since the Document class needs to extend the Movie Clip Class
D) It will instantiate for the document with a trace appearing in the output window
2. You are creating an AIR app and would like to create the initial values for
placement, skin, icons and a description. Where should you make these entries?
A) These must be edited in the Adobe Air Descriptor file
B) Create New AS3 FLA then File>Publish Settings>Air tab
C) Create New AS3 FLA then File> Adobe Air 2 Settings
D) Create New Adobe Air 2 FLA then File> Adobe Air 2 Settings
3. How should you trigger a debug session in Device Central from Flash CS5?
A) Press Control + Shift + Enter (Windows) or Command + Shift + Enter (Macintosh)
B) Choose Command > Test Movie > in Device Central
C) Choose File > Publish
D) Choose Debug > Debug Movie > in Device Central
4. You have created a rectangle primitive with rounded corners with different corner radii on each corner. What will result if you lock the corners in the rectangle options?
A) Once you have unlocked the corners, all corners will adjust to match the top left corner radius
B) Once you have unlocked the corners, your rectangle will adjust to the default squared corners
C) Once you have unlocked the corners, you must continue with that design method
D) Unlocking the corners will make any future changes happen keeping the current percentages
5. You are adding cue points from the Cue Points panel in the Properties inspector. What type will they be?
A) Encoded cue points.
B) Navigation cue points.
C) ActionScript cue points.
D) Event cue points.
Solutions:
| Question # 1 Answer: D | Question # 2 Answer: D | Question # 3 Answer: D | Question # 4 Answer: A | Question # 5 Answer: C |
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